Back to main page **Email me at:** Gene!

This game program originally appeared in the PPC Journal V10N6P26 in July 1983 by Dejan Ristanovic (who emailed me in late June 1997). I have modified the program somewhat from its original form, by removing all tones, shortening some alpha prompts, and changing the random number generator.

**Program Description:** You are a hobbit thief who has entered a
10x10 maze. A Wizard lives there but is not presently at home, but if
you stay too long, he will return home and eat you. Your task is to find
the mighty ORB of Zot and to kill as many demons as possible. Note that
finding the ORB is your primary task while killing demons is only an
option to increase your score. There are the following objects hidden in
the maze:

1) The ORB of Zot (which is disguised as a Warp)

2) Demons (the number of which depends on the playing level)

3) 7 Amulets

4) Spare flares

5) A lot of Warps (the number of which depends on the playing level)

6) A Staff of power (disguised as a demon)

7) Gems on all squares not otherwise occupied.

Each turn you have several options:

Pressing A = Move. You will then be asked what direction, where 8 =
North, 4 = West, 2 = South, and 6 = East.

Pressing B = Fight the Demon. You can use this option only if you have
an amulet to use as a weapon.

Pressing C = Teleport (only when you have the Staff)

Pressing D = Quit the game (why would you want to do that?)

Pressing E = Use a Flare to illuminate an adjoinging square (only if you
have one available). You then will be asked what direction just like the
move command.

**How to move...** The maze is a 10x10 torus. In each turn, you can
go north, south, east or west. If you go north on one of the top row
squares, you end up in the same column on the bottom row. Similar
movement occurs if you go off any other edge. But, there are alot of
WARPs in the maze. When you enter a square with a warp on it, you are
automatically transferred to another square. Warps can therefore be very
dangerous, since you might be transferred to a square with a demon on
it. But they can also be very useful by enabling rapid transit around
the maze.

**How to find Amulets...** When you enter a square with an amulet on
it, you automatically pick it up and AMULET # is shown, with the
appropriate number. The number is important, because when you use the
amulet to fight a demon, the number must be entered. Enter a wrong
number and you might be fighting with your bare hands!

**How to kill a demon...** When you reach a square with a demon
hiding on it, DEMON is shown in the display. If you don't even have a
single amulet to fight with, the demon can eat you unless you bribe it
with some gems (probably between 5-10 should be offered- it depends on
how cheap you are and how much risk you want to live (or die) with). If
you have an amulet, the demon will not eat you. You can either then
fight the demon or move away to another square. To attack a demon, press
B. The calculator will ask which WEAPON? you want to use and you should
enter a amulet number at that prompt. If you don't kill the demon, LIVED
is displayed. If you kill it, GOT HIM is shown.

But watch out. Each amulet only has a certain amount of energy. Use it
up and it disappears. If you are in a square with a demon when that
happens, you might get eaten. If your amulet disappears, you will have
no weapon to fight the next demon you encounter unless you find another
amulet.
**How to use flares...** Use a flare to see what is on an adjacent
square. To use one, press E and enter the direction to throw the flare.
After that, you will be shown what is on the square. Remember that DEMON
can be a demon or the staff, WARP can either be a warp or the ORB, or
YOUR TRACKS will be displayed indicating you've been on that square
before. Your supply of flares is limited, but if you run out, another
square somewhere in the maze has 8 more on it.

**How to find the staff...** You find the staff just by entering the
square it is located on. If you use a flare on a square where the staff
is located, it will show demon, but if you summon the courage to enter,
you will be given the staff.

**How to teleport...** To teleport you must have the staff and press
C and enter the position of the square you want to teleport to. Beware,
you lose all gems and amulets when you teleport. If you run into a
demon, you'll be highly unlucky. Therefore, use teleport only when
necessary to find the ORB.

**How to find the ORB of Zot?...** That is not easy at all! ORB is
masked as a Warp. But it is a special kind of Warp-one that does not
transfer you to the same square all the time. Let's say you are on
square 32 and move west to square 31. If the ORB were located there, you
would just slide on through to square 30. Now if you go east to square
31 again, you slide through to square 32. The only way to get the ORB is
to teleport in that case to square 31. Do so, and you've won the game!

**To run the program...**Size 051 and XEQ "HOB". Enter a decimal seed
between 0 and 1 and press R/S. Then enter the difficulty level between 1
and 10 and press R/S. After several minutes (about 5!), the maze will be
generated and you will be shown your position in the maze as a two-digit
integer and prompted with "WELL?". Begin moving as described above and
find the ORB before the Wizard returns! Enjoy!

**Sample Game:** Size 051, Press USER, XEQ "HOB", "SEED?", 0.35455565,
R/S, "LEVEL?", 2, R/S. Five minutes or so later...

See Press Comments POS 34 GEMS-3 WELL? A WHICH WAY? 8 R/S Let's go north! POS 24 GEMS-6 WELL? A WHICH WAY? 8 R/S Keep going north! POS 14 AMULET 3 Good, we have a weapon! WELL? A WHICH WAY? 4 R/S Let's go west! POS 13 GEMS-10 WELL? E Let's use a flare WHICH WAY? 8 Let's see what's north of us YOU SEE WARP WELL? E Let's see what's south WHICH WAY? 2 YOU SEE GEMS WELL? A WHICH WAY? 4 R/S Let's go west again... POS 12 GEMS-12 WELL? A WHICH WAY? 4 Keep going west... POS 11 POS 16 Must have been a warp! *STAFF* Great! We have the staff! WELL? A WHICH WAY? 8 Go north again POS 06 POS 12 YOUR TRACKS WELL? A WHICH WAY? 8 Go north POS 02 GEMS-14 WELL? A WHICH WAY? 8 Go north POS 92 POS 93 GEMS-18 WELL? A WHICH WAY? 8 Go north POS 83 POS 84 GEMS-20 WELL? A WHICH WAY? 8 Go north POS 74 POS 81 DEMON We finally ran into one... WELL? B Let's fight it! WEAPON? 5 DUMB Guess that was the wrong amulet WELL? B WEAPON? 3 LIVED He's not dead yet! WELL? B Let's try again WEAPON? 3 GOT HIM WELL?Now you can continue the search for the ORB!

Line Instruction 01 LBL "HOB" 02 CF 06 03 CF 08 04 CF 10 05 CLRG 06 FIX 0 07 "SEED?" 08 XEQ 96 09 STO 09 10 "LEVEL?" 11 XEQ 96 12 STO 08 13 25 14 + 15 STO 00 16 2 17 10^X 18 XEQ 99 19 LBL 00 20 2 21 10^X 22 XEQ 98 23 XEQ 99 24 DSE 00 25 GTO 00 26 7 27 STO 00 28 LBL 01 29 RCL 00 30 200 31 + 32 XEQ 99 33 DSE 00 34 GTO 01 35 RCL 08 36 3 37 + 38 STO 00 39 LBL 02 40 300 41 XEQ 99 42 DSE 00 43 GTO 02 44 400 45 XEQ 99 46 500 47 XEQ 99 48 LBL 13 49 2 50 10^X 51 XEQ 98 52 STO 01 53 XEQ 43 54 X NE 0? 55 GTO 13 56 6 57 XEQ 98 58 85 59 + 60 STO 03 61 8 62 STO 05 63 LBL 30 64 CF 08 65 "POS " 66 10 67 RCL 01 68 X < Y? 69 ->"0" 70 ARCL 01 71 AVIEW 72 RCL 01 73 LBL 36 74 XEQ 43 75 X = 0? 76 GTO 26 77 1 78 % 79 FRC 80 LASTX 81 X <> Y 82 2 83 10^X 84 * 85 X <> Y 86 20 87 + 88 X <> Y 89 GTO IND Y 90 LBL 20 91 FC? 07 92 GTO 14 93 "WARP" 94 LBL 37 95 AVIEW 96 GTO 31 97 LBL 14 98 STO 01 99 GTO 30 100 LBL 21 101 FS? 07 102 GTO 20 103 FS? 09 104 GTO 14 105 RCL 00 106 GTO 40 107 LBL 14 108 "*ORB*" 109 AVIEW 110 SF 10 111 GTO 27 112 LBL 22 113 "AMULET " 114 FS? 07 115 GTO 37 116 ARCL X 117 AVIEW 118 9 119 + 120 5 121 STO IND Y 122 LBL 27 123 900 124 RCL 01 125 XEQ 42 126 LBL 31 127 DSE 03 128 GTO 06 129 FC? 10 130 GTO 39 131 "TOO BAD" 132 AVIEW 133 PSE 134 LBL 39 135 "WIZARD" 136 GTO 32 137 LBL 06 138 "WELL?" 139 CF 07 140 CF 09 141 PROMPT 142 LBL 23 143 "DEMON" 144 FS? 07 145 GTO 37 146 SF 08 147 AVIEW 148 FS? 10 149 GTO 31 150 10.016 151 LBL 59 152 RCL IND X 153 X NE 0? 154 GTO 14 155 RDN 156 ISG X 157 GTO 59 158 "BRIBE?" 159 10 160 XEQ 98 161 XEQ 96 162 X > Y? 163 GTO 05 164 "NOT ENOUGH" 165 LBL 32 166 AVIEW 167 PSE 168 LBL 38 169 "YOU LOSE" 170 PROMPT 171 LBL 05 172 ST- 04 173 RCL 04 174 X < 0? 175 X = 0? 176 GTO 31 177 "TACKY" 178 GTO 32 179 LBL 14 180 DSE IND Y 181 DEG 182 GTO 31 183 LBL 24 184 FS? 07 185 GTO 23 186 "*STAFF*" 187 AVIEW 188 SF 06 189 GTO 27 190 LBL 25 191 "*FLARES*" 192 FS? 07 193 GTO 37 194 AVIEW 195 8 196 ST+ 05 197 GTO 27 198 LBL 29 199 "YOUR TRACKS" 200 AVIEW 201 GTO 31 202 LBL 26 203 "GEMS" 204 FS? 07 205 GTO 37 206 4 207 XEQ 98 208 1 209 + 210 ST+ 04 211 ->"-" 212 ARCL 04 213 AVIEW 214 GTO 27 215 LBL 96 216 CF 22 217 LBL 04 218 PROMPT 219 FC? 22 220 GTO 04 221 RTN 222 LBL A 223 CF 07 223 LBL 35 225 "WHICH WAY?" 226 XEQ 96 227 "YOU SEE " 228 FS? 07 229 AVIEW 230 8 231 X = Y? 232 GTO 07 233 X <> Y 234 6 235 X = Y? 236 GTO 08 237 X <> Y 238 4 239 X = Y? 240 GTO 09 241 X <> Y 241 2 243 X NE Y? 244 GTO 35 245 10 246 LBL 10 247 STO 00 248 LBL 40 249 RCL 01 250 + 251 X < 0? 252 X = 0? 253 GTO 11 254 2 255 10^X 256 + 257 LBL 11 258 2 259 10^X 260 X <> Y 261 X < Y? 262 GTO 14 263 2 264 10^X 265 - 266 LBL 14 267 FS? 07 268 GTO 36 269 STO 01 270 GTO 30 271 LBL 07 272 -10 273 GTO 10 274 LBL 08 275 1 276 GTO 10 277 LBL 09 278 -1 279 GTO 10 280 LBL C 281 FC? 06 282 GTO 14 283 10.016 284 "POS?" 285 0 286 STO 04 287 LBL 12 288 STO IND Y 289 ISG Y 290 GTO 12 291 XEQ 96 292 STO 01 293 SF 09 294 GTO 30 295 LBL E 296 SF 07 297 DSE 05 298 GTO 35 299 GTO 14 300 LBL B 301 FC? 08 302 GTO 14 303 "WEAPON?" 304 XEQ 96 305 9 306 + 307 DSE IND X 308 GTO 09 309 LBL 14 310 "DUMB" 311 AVIEW 312 GTO 31 313 LBL 09 314 10 315 XEQ 98 316 6 317 X > Y? 318 GTO 09 319 "LIVED" 320 AVIEW 321 GTO 31 322 LBL 09 323 "GOT HIM" 324 AVIEW 325 1 326 ST+ 06 327 GTO 27 328 LBL D 329 "YOU WIN" 330 FC? 10 331 GTO 38 332 AVIEW 333 PSE 334 "SCORE= " 335 ARCL 06 336 PROMPT 337 LBL 43 338 STO 07 339 3 340 / 341 INT 342 17 343 + 344 X <> 07 345 3 346 MOD 347 1414 348 X <> Y 349 Y^X 350 RCL IND 07 351 X <> Y 352 ST/ Y 353 X <> Y 354 INT 355 1414 356 MOD 357 RTN 358 LBL 99 359 2 360 10^X 361 XEQ 98 362 X = Y? 363 GTO 99 364 XEQ 43 365 X = 0? 366 GTO 44 367 RUP 368 GTO 99 369 LBL 42 370 XEQ 43 371 LBL 44 372 X <> Y 373 ST* Z 374 * 375 ST- IND 07 376 X <> Y 377 ST+ IND 07 378 RTN 379 LBL 98 380 RCL 09 381 997 382 * 383 FRC 384 STO 09 385 * 386 INT 387 END